The Game Dev Shift: TTS actually sounds good

For independent developers, the voice acting budget is often the first casualty of production. While massive AAA studios can hire dozens of actors and script coordinators to deliver a rich, polished product, cost remains the defining barrier for narrative quality on the indie side. But the age of compromise is over. Thanks to years of intense research, the Text-to-Speech (TTS) engines we once ridiculed for their robotic monotone have been replaced by sophisticated neural networks. This new generation of TTS provides near-human quality, instantly bridging the cost gap and offering every developer the ability to create a fully voiced, dynamic game experience with unprecedented efficiency.

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